from game import Game from player import Player from enemy import Enemy # GAME SECTION game = Game() STATs = game.stats() # PLAYER SECTION player = Player("キーウィ") # DUMMY SECTION dummykid = Enemy() def logo(): logo = """ ⣀⡀⠀⠀⠀⠀⠀⠀⠀⡔⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡠⢚⣉⣠⡽⠂⠀⠀⠀⠀⡰⢋⡼⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⢴⡆⠀⠀ ⠀⠀⠀⠀⠀⢀⡤⠐⢊⣥⠶⠛⠁⢀⠄⡆⣠⠤⣤⠞⢠⠿⢥⡤⠀⠀⠠⢤⠀⠀⠀⠤⠤⠤⡄⢠⠤⠄⠤⠀⠀⠀⠒⣆⡜⣿⣄⠀⡤⢤⠖⣠⣀⠤⢒⣭⠶⠛⠃⠀⠀ ⢀⣀⡠⢴⣎⣥⣴⣾⣟⡓⠒⠒⠒⠺⣄⡋⢀⡾⢃⣴⢖⣢⣞⢁⣋⣉⣹⠏⠚⠛⢛⣉⣤⡴⢞⠃⣰⠾⠟⣛⣩⢵⢶⡟⣰⠇⠘⡼⢡⡟⣀⡋⢵⡞⠋⠁⠀⠀⠀⠀⠀ ⠈⠢⠄⠤⠤⠤⠤⠤⠴⠤⠴⠶⠶⢾⠟⣱⡿⢤⢿⣕⠾⣿⣿⣩⡭⢤⠞⣰⠶⢤⣀⡉⠓⢾⡍⣠⠴⠾⠛⠹⠡⣟⡁⢰⢏⣼⡇⢰⣿⢀⠟⠳⣤⣌⣦⡀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡠⢃⡼⠋⠛⠾⠚⠁⠀⠈⠉⠀⠀⠸⣄⠏⠀⠀⠈⠙⠓⡟⣰⠏⠀⠀⠀⠘⠾⠛⠳⠞⠉⠁⠙⠋⠙⠚⠀⠀⠀⠙⠛⢿⣷⣤⣀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣜⡵⠟⠀⠀⠀⠀⠀⠀⣼⣿⣾⣿⣽⣽⣿⣿⢏⢫⣻⡹⡽⣰⢏⣯⠍⡭⡍⣭⢩⡭⢩⡍⡏⡏⣯⡍⣍⠙⡭⢹⣄⣤⠄⢠⠉⠓⢿⣕⡄ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⣯⠃⠀⠀⠀⠀⠀⠀⠀⣸⣿⣿⣿⣿⣿⣽⣾⣾⣟⣯⣣⣱⣾⣟⣞⣸⣇⣳⣃⣿⣛⣷⣬⠧⠳⠇⠿⢧⢿⢀⣷⢸⠧⢾⢃⠇⠀⠀⠀⠀⠁ """ print(logo) def menu(): running = True while running: if player is False: print("--- CREATE CHARACTER ___") game.create_character() else: print(f"--- HELLO {player.name} ___") print("--- WARNING, TEST MODE ___") print("? What you would like to do today?") print("戦う [f]ight mode") print("顔 show [c]haracter") timetochoose = input(">___ ") if timetochoose == "Q" or timetochoose == "q": running = False break elif timetochoose == "F" or timetochoose == "f": breakpoint() game.clean_screen() winorloose = game.figth_mode(player, dummykid) if winorloose == 0: print("### BRAK WALKI ###") else: print("LET'S FIGHT") elif timetochoose == "C" or timetochoose == "c": game.clean_screen() player.show_stats(stats=STATs) def main(): game.clean_screen() logo() menu() if __name__ == "__main__": main()