from engine import Engine from game import Game from player import Player from enemy import Enemy # ENGINE SECTION eng = Engine() # GAME SECTION game = Game() # PLAYER SECTION player = Player("キーウィ") # DUMMY SECTION dummykid = Enemy() def logo(): logo = """ ⣀⡀⠀⠀⠀⠀⠀⠀⠀⡔⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡠⢚⣉⣠⡽⠂⠀⠀⠀⠀⡰⢋⡼⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⢴⡆⠀⠀ ⠀⠀⠀⠀⠀⢀⡤⠐⢊⣥⠶⠛⠁⢀⠄⡆⣠⠤⣤⠞⢠⠿⢥⡤⠀⠀⠠⢤⠀⠀⠀⠤⠤⠤⡄⢠⠤⠄⠤⠀⠀⠀⠒⣆⡜⣿⣄⠀⡤⢤⠖⣠⣀⠤⢒⣭⠶⠛⠃⠀⠀ ⢀⣀⡠⢴⣎⣥⣴⣾⣟⡓⠒⠒⠒⠺⣄⡋⢀⡾⢃⣴⢖⣢⣞⢁⣋⣉⣹⠏⠚⠛⢛⣉⣤⡴⢞⠃⣰⠾⠟⣛⣩⢵⢶⡟⣰⠇⠘⡼⢡⡟⣀⡋⢵⡞⠋⠁⠀⠀⠀⠀⠀ ⠈⠢⠄⠤⠤⠤⠤⠤⠴⠤⠴⠶⠶⢾⠟⣱⡿⢤⢿⣕⠾⣿⣿⣩⡭⢤⠞⣰⠶⢤⣀⡉⠓⢾⡍⣠⠴⠾⠛⠹⠡⣟⡁⢰⢏⣼⡇⢰⣿⢀⠟⠳⣤⣌⣦⡀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡠⢃⡼⠋⠛⠾⠚⠁⠀⠈⠉⠀⠀⠸⣄⠏⠀⠀⠈⠙⠓⡟⣰⠏⠀⠀⠀⠘⠾⠛⠳⠞⠉⠁⠙⠋⠙⠚⠀⠀⠀⠙⠛⢿⣷⣤⣀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣜⡵⠟⠀⠀⠀⠀⠀⠀⣼⣿⣾⣿⣽⣽⣿⣿⢏⢫⣻⡹⡽⣰⢏⣯⠍⡭⡍⣭⢩⡭⢩⡍⡏⡏⣯⡍⣍⠙⡭⢹⣄⣤⠄⢠⠉⠓⢿⣕⡄ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⣯⠃⠀⠀⠀⠀⠀⠀⠀⣸⣿⣿⣿⣿⣿⣽⣾⣾⣟⣯⣣⣱⣾⣟⣞⣸⣇⣳⣃⣿⣛⣷⣬⠧⠳⠇⠿⢧⢿⢀⣷⢸⠧⢾⢃⠇⠀⠀⠀⠀⠁ """ print(logo) loop = True while loop is True: logo() if player is False: print("--- CREATE CHARACTER ___") game.create_character() else: print(f"--- HELLO {player.name} ___") print("--- WARNING, TEST MODE ___") print("? What you would like to do today?") print("戦う [f]ight mode") print("顔 show [c]haracter") # breakpoint() timetochoose = input(">___ ") if timetochoose == "Q" or timetochoose == "q": loop = False elif timetochoose == "F" or timetochoose == "f": print("### tutaj będzie fight mode ###") # game.figth_mode() elif timetochoose == 'C' or timetochoose == 'c': player.show_stats()