# from engine import Engine from player import Player from enemy import Enemy class Game: def figth_mode(self, player: Player, enemy: Enemy): """ --- FIGHT MODE ___ player: Player Class enemy: Enemy Class """ print("--- FIGHT MODE ___") print(f"{player.name} vs. {enemy.name}") INIT_PLAYER = self.roll_d10() INIT_ENEMY = self.roll_d10() if INIT_PLAYER > INIT_ENEMY: print(f"PLAYER ROLL: {INIT_PLAYER}") print(f"ENEMY ROLL: {INIT_ENEMY}") print("FIGHT OFF, CHICKEN") else: print("YOU GOT SOME TROUBLE, MATE") def create_character(self): pass